1. The solution to this problem of teachers viewing TPAC as separate components instead as a unified component is that teachers need to develop an awareness of various activities that may be used to teach their content. The teacher can then match the student to compatible technologies with both digital and non-digital forms of learning. The teacher can choose activities based on learner needs and choose the appropriate corresponding technology to facilitate the learning activity. 2. Make it your goal as a teacher to view the technology that you are learning about in that chapter as only one component of an interactive process. Aim to think about how your content is an integral component of learning to interpret technology.
https://www.youtube.com/watch?v=FagVSQlZELY
Theories: Why I Will Teach
According to the textbook, the four major areas of learning are Behaviorist, Direct Instruction, Cognitive Learning, and Constructivist Learning. The first theory is learned and taught through a series of rewarding students for their good behaviors and punishing them for doing wrong, and this theory is learned through changing behaviors due to the environment and surroundings of the individual. Technology that can be used to address this type of behavior are games that reward students for good deeds and software directed specifically at this type of learning. The second theory of learning is learned through body knowledge, teachers transmit this type of learning to their students by setting them with a strict lesson plan and curriculum that every student is expected to follow. Students can be aided with this type of learning by receiving specific tutorials and instructions from either their teacher or from online assessments. Cognitive Learning is in direct correlation with mental processes and is shaped into specific intellectual processes by the teacher for the student. Technologies directed at this type of learning are SMART BOARD technologies and objects that specifically highlight or magnify certain aspects of the content. The last form of learning is shaped by the teacher by allowing the students to create their own knowledge by drawing conclusions between learned knowledge and previously known knowledge. Various games that encourage group collaboration and posting blogs on the web are both examples of technologies that target this area of learning.
Learners: Who Will I Teach?
There are seven major categories to consider when differentiating instruction among students:
Learning Style refers to the context the learner prefers, while taking their environment into account, such as the amount of heating, lighting, and noise they are experiencing, and the type of study environment and studying habits they have. Types pf technology that can be used to assist these students are podcasts and videos/presentations with different pictures and forms of virtual media. Intelligence Preference refers to a students' ability to learn through a variety of ways, such as through visual interaction, musical interaction, bodily-oriented kinesthetics and itneraction, inter/intra personal skills interaction, linguistic interaction or mathematical skills. Each of these methods of learning requires skills specifically oriented within the learning area. For example, a person who learns through visual interaction typically enjoys drawing things and playing with various types of puzzles, therefore, that person may make a great future engineer. Types of technology that can be used to target specific learning areas such as these are definitely in the student's best interest. For example, a teach er can assign various assignments , such as projects using Google Earth, that may appeal to the learner's intelligence preference. Gender differences also arise when talking about various methods of learning comprehension. For example, males have been proven to use computers and other types of technology differently than females, while females have been found to use forms of technology for communication and connecting with others more. Teachers need to address the issues between the genders, and create assignments that address the learning styles of each. For example,, teachers could assign power point presentations, which could appeal to the communication importance of females, and the male's desire to create a better presentation that their male peers.Many younger children are affected by ADD or ADHD (Attention Deficit Disorder, Attention Deficit Hyperactive Disorder) that cause them to experience extreme hyperactivity in some cases, and in almost all cases, a short attention span and likelihood of being distracted more easily than normal children. Teachers can implement gaming software in the classroom that will give these students a very structured lesson plan while reinforcing the directions of the assignment, so they are less likely to become distracted. By allowing/encouraging students to partake in group interaction, they can be using their skills to benefit other students, while also stimulating their own individual achievement. Classroom technologies can be made more available to students if they are required or are willing to share them in a group among their peers. And finally, assistive technologies can be used to help disabled or impaired students partake in activities that they normally would not be able to participate in. Technologies that can be used to help these students include things that are easily held and are portable, such as a tablet or an iPad.
The 6 Components 0f the 'Assure' Teaching Model:
1. Analyze Learners: discover students' abilities and have a plan to teach the students using their particular learning preferences. 2. State the Objectives: establish a goal and make sure the activities in the classroom stay actively geared toward achieving the goal. 3. Select Method, Media, or Materials: state the resources that will be used to teach the lesson plans and how these resources will be obtained and utilized 4. Utilize Media or Materials: state how the information learned will be explained or displayed to the students and actively engage the students in the activities around them. 5. Require Learner Participation: require students to participate in the activities going on around them and set equal interaction time among students when working in a group setting 6. Evaluate and Revise: add or change lesson plans according to the learning objectives and individual needs of the students.
Learning Objectives
Using the example learning objective below, write a learning objective in your content area that includes all four components of the ABCD objectives and at least one of Bloom's highest levels of thinking in your objective. Given Concept Map software, students will be able to show relationships and comparisons between the six land forms and the types of weather that occurs in each land form, and animals that live there.
For example, one form of multimedia I created, a concept map, covers different land forms around the world, and discusses various attributes of each land form. The students will then show their understanding of these concepts by creating their own forms of multimedia presentations.
Bloom's Taxonomy
It is important to use Bloom's Taxonomy because it helps to create learning/writing/reading objectives when creating lesson plans for your students, and creating activities for them to do. It also helps the teachers gain a better ability to understand the concepts they are teaching, or plan on teaching, on various levels. Activities students can do to show their understanding of this concept, includes creating digital medial presentations, in which they display the knowledge they have acquired in a digital and creative fashion. These sort of activities show that students can use their own skills to implement the knowledge they have learned into something they have created out of their own time and imagination.
It is important for teachers to understand how to differentiate instruction because not every student learns in the same ways, at the same pace, on the same level, or has the same gifts and talents as other students. It is the teacher's responsibility to take careful time to evaluate and observe each student, so they can assess their learning type and thus find an effective method of teaching that particular student. The teacher can use ample technology to assist with this through the instructional tools and various sources it provides, such as engaging students in learning software programs that will benefit their learning type. Teachers can then differentiate the instruction because each student will have a program set by the teacher, that will specifically benefit them and their learning type, and no two students will have the exact same type.
Teaching students using authentic works allows the information to be more credible and the students can learn in a more meaningful way. The students can then use the skills they acquire from this information to process their own 21st century skills, which include collaborating in a group setting with other students, and analyzing various pieces of information alongside them as well. This also contributes largely to effective communication skills, which will be important to the student throughout their whole lives. Other benefits of using technology assessments in the classroom include allowing students to create their own works, which allows and encourages creativity. This also allows students to use contexts at a higher level and allows them to think at a higher level than what they are normally accustomed to. The students will then learn how to use the tools and information they have gathered in other contexts, which could potentially benefit them in other subjects as well.
Assure Integrated Technology Lesson Plan
In creating this assignment, students will be demonstrating their ability to count as well as naming the months of the year. Students will be using a partner collaboration to create a calendar that will require them to count from the numbers of 1 to 30 or 31 while also demonstrating their ability to correctly name the days of the week and of the months. I integrated technology into this lesson by requiring students to use equipment that will help them complete the project better, such as allowing the visually-impaired to magnify the assignment and requiring all those with special needs to use the software with a partner. I think integrating the lesson with technology has benefitted the students by allowing them the same opportunity as normal children when creating assignments, but also providing them with tools, such as magnification and headphones, that will make learning and comprehending much easier for them.